Wiki Categories

Browse every major wiki category, from anime units and enemies to maps, traits, mutations, and items.

Anime Units

Anime units are the core defenders you place along lanes. They roll into one of four summon rarities (Epic, Legendary, Secret, God) and can be combined with traits and mutations to push late-game DPS.

Open Units

Enemies

Enemies spawn in waves and follow set path patterns. Knowing the path runner mix, open-world clusters, and floor-locked bosses is the difference between a clean clear and a full reset before Wave 25.

Open Enemies

Bosses

Bosses anchor the game's progression ceiling. Floor-locked Sky Spire bosses gate Excalibur crafting. Each boss has a documented drop pool with exact percentages from the developer.

Open Bosses

Maps

Maps define the lane layout, base size, and wave ceiling. The base game ships with multiple islands and the late-game Jotunheim and Sky Spire maps.

Open Maps

Upgrades & Tech

Upgrades split into three trees: mutations (rolled on units), traits (rolled on units), and tycoon upgrades (base cash multiplier and base size). Late-game math is dominated by the trait-mutation combination on top-tier units.

Open Upgrades

Items & Shards

Items power the late-game economy. Cash flows through waves, but Trait Shards, Trade Shards, God Fragments, and Holy Grails gate the real upgrades.

Open Items